Really nicely done! Love the athmosphere: music, character! Also, love the fact that the upgrades and money are permanents. If you have some time to spear, I'd really like a quick insight on how to do this in Godot!
Oh, also wanted to say, I love the art and the way the lemonade stand deteriorates when you let it take hits. My only gripe was that it wasn't super clear where I was able to move
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*After slaughtering countless waves of enemies, it looked like nothing was going to stop our hero*
FDA: "Are you storing those lemons on the ground?"
*Game over*
Really nicely done! Love the athmosphere: music, character!
Also, love the fact that the upgrades and money are permanents.
If you have some time to spear, I'd really like a quick insight on how to do this in Godot!
Be sure to check my game too!
Fav one so far, I got kinda emotionally attached to the lemonade stand. Reached wave 11, and maxed out my upgrades lol. Great game!
Oh, also wanted to say, I love the art and the way the lemonade stand deteriorates when you let it take hits. My only gripe was that it wasn't super clear where I was able to move
Nice concept mate ! But I think using mouse to shoot might make the game a little better.
That was something we considered early on for sure!